20 ways to gamify your class


Gamification | Friday, March 6, 2020

20 ways to gamify your class

Games are fun. We love playing them, watching them and even creating them. But how can we bring elements of gameplay into our classroom in meaningful ways? Here are 15 ways to gamify your class.

A quick way to start a conversation is by asking someone about their favorite game. Whether it’s the latest video game craze (Fornite takes the cake there), a beloved childhood board game or the local sports team they never miss watching, games are an engaging topic.

As adults we love games. And so do our students.

Adding elements of gameplay in the classroom increases engagement. Throw in opportunities for students to level up, earn badges and points using teamwork in a friendly competition and watch their motivation skyrocket.

Gamification can be as simple as adding a Kahoot to the end of a unit or as complex as #QRBreakIn, an exciting game-based approach to centers.

During the weekly #DitchBook Twitter chat (Thursdays at 7 p.m. PST / 8 p.m. MST / 9 p.m. CST / 10 p.m. EST), we discussed gamification in the classroom. The conversation included ideas for using gameplay to create experiences that are different, innovative, tech-laden, creative and hands-on.

Below you will find 20 ways to gamify your class. Educators shared ideas along with links to resources so that you can begin using gamification in your classroom right away! Be sure to click on ALL of the blue links for quick access to all of the tools and templates!

Check out this Wakelet to see the whole discussion along with this Padlet full of gamification resources crowdsourced by the #Ditchbook community.

20 ways to gamify your class

1. Turn a boring sit and get PD or class about learning a new tool into an exciting experience through gamification.

2. Use Wakelet to create a scavenger hunt.

3. Turn a spreadsheet into a game of BINGO, contecto, tic-tac-toe and more with the templates provided in Flippity.

4. Bring board games like Scrabble into the classroom digitally.

5. Use Slides, PowerPoint or Adobe Spark to pull in elements of your favorite games. SlidesMania has TONS of great templates you can work with!

6. Use Google forms for students to solve a mystery with task-cards.

7. Utilize online apps and tools like Class Craft, Quizlet, Kahoot, Class Dojo to add gamification to your lessons.

8. Google Sheets can be a fantastic tool for adding elements like points, badges and leveling up. Check out Alice Keeler’s post and template.

10. Google Forms have many, many uses in the classroom. Try using them for a digital addition to BreakoutEDU.

11. A simple but effective way to add a little competition into Google Classroom is to let them reply to one another and choose their favorite response.

12. Old classics like “The Price Is Right” can make a comeback in the modern classroom using G Suite tools!

13. Using AR and VR can take your games to a whole new level and completely change the way the players interact with each other and the game itself.

14. Story Cubes add the element of storytelling to a game-based activity. Pair them with an online tool like Flipgrid to create a challenge for your students.

15. The Iron Chef Eduprotocol is a class favorite for adding a bit of friendly competition to any subject area.

16. Why keep scavenger hunts confined to school grounds? With Google Earth or Nearpod, students can literally explore the entire globe!

17. Your students are extremely creative. Get them in on the gamification by challenging them to make badges for their accomplishments. Alice Keeler has some great templates to get you and your students started.

18. There’s a reason that online multiplayer games like Clash of Clans are so popular. When we leverage that engagement in the class, serious learning can come out of play.

19. Start the year off with a gamified syllabus! Elementary level teachers can use this idea for the beginning of the year or even for Back to School Night!

20. Level up your gamification and challenge your class to create their own game!

How do you feel about game-based learning? How have you used it in class? Which of these ideas could you start using? Leave your ideas in a comment below!

Want to get in on the next #DitchBook Twitter chat?

Having trouble? Still unclear on how a Twitter chat works? Feel free to tweet to these #DitchBook ambassadors and they’ll help — Karly Moura @karlymouraSean Fahey @seanjfaheySandy Otto @sandyrottoRachel Marker @rachelmarkerEvan Mosier @emosier3Mandi Tolen @TTmomTTCraig Klement @craigklementTara Martin @taramartineduKrista Harmsworth @zonie71Anne Kamper @annekamperRayna Freedman @rlfreedmLance McClard @drmcclardStephanie DeMichele @sdemichele or David Platt @herrplatt!

For notifications of new Ditch That Textbook content and helpful links:

Are you looking for quality, meaningful professional learning that both equips and inspires teachers?

Matt provides in-person and virtual keynotes, workshops and breakout sessions that equip, inspire and encourage teachers to create change in their classrooms. Teachers leave with loads of resources. They participate. They laugh. They see tech use and teaching in a new light. Click the link below to contact us and learn how you can bring Matt to your school or district!

Is Matt presenting near you soon? Check out his upcoming live events!

FREE teaching ideas and templates in your inbox every week!
Subscribe to Ditch That Textbook
Love this? Don’t forget to share
  • Callie Simmons says:

    Games have the potential to empower and encourage learners, making their learning experience more cognitive, social, and emotional. Gamification https://ivypanda.com/essays/gamification-and-its-role-in-classroom-settings/ helps students develop the skills such as problem-solving, teamwork, and critical thinking. And what’s most important, it increases motivation and makes students more engaged. Thank you for sharing different ways to implement gamification into the classroom.

  • Hi,

    I am an avid reader of your blog. I’d like to visit ours too!

  • Abhi says:

    These are some good ways through which we can make our studies interesting. I am teaching few students for a side-living, and these ways will help me in making my teaching better.

  • As an aspiring history teacher I would recommend simulations as a productive and fun method to gamify history classrooms. By using simulations, teachers can have students do things such as evaluate evidence, engage in meaningful discussions, and construct valid criticism of leader’s decisions. If done properly, simulations that task students with these type of things can provide students with multiple critical thinking opportunities, thus maximizing the educational experience for students. I recommend using Google Forms to create both a simple, and exciting simulation.

  • Exceed Team says:

    Great tools, thanks for sharing!

  • >